MOLECULAR
an augmented reality app for chemistry education.
UX/UI & augmented reality
Fall 2018—Spring 2019
PROBLEM
PROJECT TEAM & ROLES
The team aimed to improve student learning by creating a functional, intuitive and engaging visual experience.
I acted as lead designer, creating the user interface, models, branding, and visual wireframes for our client. The team cooperated in research, ideation, and improving previous prototypes.
SOLUTION
EXPERIENCE
CLASSROOM USE
JMU SPONSORED VIDEO
UX/UI EVOLUTION
The team payed close attention to how users interacted with our models and icons. While early prototypes featured scale buttons and joysticks, we found it more intuitive to create touch sensitive models, thus freeing screen space from unnecessary information.
BRANDING
ideation
PROCESS RECAP